Minecraft. UI, UX and a rune alphabet for Mojang.

Alex and Steve from Minecraft swimming underwater with a turtle and a dolphin.

Minecraft is a game about placing blocks and going on adventures. You’ve probably heard of it. It’s still one of the world’s most popular games.

I worked with Mojang, the creators of Minecraft, on UI & UX for 18 months. Everything from landing pages and purchase funnel optimizations on Minecraft.net to in-game menus and user experiences.

A rune alphabet for Minecraft Dungeons

For Minecraft Dungeons, Mojang wanted to deepen the lore of Minecraft with a rune alphabet to be used throughout the game.

Runes and ancient writing in the architecture, the environmental storytelling, the HUD and the overall art direction hint at the history and depth of the Minecraft worlds, and pull players further in.

The runes were inspired by magic, darkness, something sinister and, of course, pixels. I had the absolute pleasure of creating the alphabet and a typeface called “Illager Runes”.

End product
Website & typography
Platform
Web
Technology
Figma
Year
2018–2019
Visit
minecraft.net ↗
Pages from a Minecraft style guide in the browser: an introduction with a grass block, colors, and typography in Minecraft Ten, Minecraft Five and Noto Sans.Style guide pages for imagery and buttons, with button types such as primary, secondary, warning and danger, and their code.Minecraft.net on a laptop: “What is Minecraft? It’s a game about placing blocks and going on adventures”, over a purple sky with floating islands.Text in Illager Runes, the rune alphabet for Minecraft Dungeons, set in a circle around a dark pixel-art head.A player profile page: a Minecraft skin with playing time and stats, above a Minecraft Dungeons character card with level, kills and gear.All work20 projects since 2018, more on the way